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mwbase
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Improved preview mode
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2020-07-17 20:35:52 +02:00 |
mwclass
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Mutate base records when adding/removing spells
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2020-07-28 08:33:28 +02:00 |
mwdialogue
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Optionally change color of keywords in the dialogue window based on the
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2020-05-02 01:42:05 +02:00 |
mwgui
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Merge pull request #2967 from Capostrophic/casesensitivity
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2020-07-12 22:41:24 +02:00 |
mwinput
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Fix not completely correct camera transition when switching from 1st person to 3rd person if armed.
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2020-07-19 22:12:17 +02:00 |
mwmechanics
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Mutate base records when adding/removing spells
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2020-07-28 08:33:28 +02:00 |
mwphysics
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Use more C++11 in the physics code
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2020-06-26 14:22:00 +04:00 |
mwrender
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Make a horrible simple water hack less horrible
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2020-07-27 00:32:24 +03:00 |
mwscript
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implement additem/removeitem for non-unique actors
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2020-07-26 11:07:18 +02:00 |
mwsound
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Init sound by a single object
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2020-07-15 19:46:34 +02:00 |
mwstate
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Resume failed scripts execution after game reload (feature #5524)
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2020-07-14 10:53:01 +04:00 |
mwworld
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Mutate base records when adding/removing spells
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2020-07-28 08:33:28 +02:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Mutate base records when adding/removing spells
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2020-07-28 08:33:28 +02:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Report OSG rendering stats
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2020-07-11 18:32:57 +02:00 |
engine.hpp
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Add stats for all updates
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2020-06-30 22:00:23 +02:00 |
main.cpp
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Add separate textures for scrollbars (feature #5051)
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2019-06-01 16:12:03 +04:00 |