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openmw-tes3mp/apps/openmw-mp/Script/Functions/World.cpp

188 lines
5.3 KiB
C++

#include <regex>
#include <apps/openmw-mp/Player.hpp>
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <apps/openmw-mp/Networking.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Base/WorldEvent.hpp>
#include "World.hpp"
using namespace mwmp;
static WorldEvent *worldEvent;
std::regex exteriorCellPattern("^(-?\\d+), (-?\\d+)$");
void WorldFunctions::CreateWorldEvent(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
worldEvent = new WorldEvent(player->guid);
}
void WorldFunctions::AddWorldObject() noexcept
{
WorldObject worldObject;
worldEvent->objectChanges.objects.push_back(worldObject);
}
void WorldFunctions::SetWorldEventCell(const char* cellDescription) noexcept
{
std::string description = cellDescription;
std::smatch baseMatch;
if (std::regex_match(description, baseMatch, exteriorCellPattern))
{
worldEvent->cell.mData.mFlags &= ~ESM::Cell::Interior;
// The first sub match is the whole string, so check for a length of 3
if (baseMatch.size() == 3) {
worldEvent->cell.mData.mX = stoi(baseMatch[1].str());
worldEvent->cell.mData.mY = stoi(baseMatch[2].str());
}
}
else
{
worldEvent->cell.mData.mFlags |= ESM::Cell::Interior;
worldEvent->cell.mName = description;
}
}
void WorldFunctions::SetObjectRefId(unsigned int i, const char* refId) noexcept
{
worldEvent->objectChanges.objects[i].refId = refId;
}
void WorldFunctions::SetObjectRefNumIndex(unsigned int i, int refNumIndex) noexcept
{
worldEvent->objectChanges.objects[i].refNumIndex = refNumIndex;
}
void WorldFunctions::SetObjectCount(unsigned int i, int count) noexcept
{
worldEvent->objectChanges.objects[i].count = count;
}
void WorldFunctions::SetObjectGoldValue(unsigned int i, int goldValue) noexcept
{
worldEvent->objectChanges.objects[i].goldValue = goldValue;
}
void WorldFunctions::SetObjectPosition(unsigned int i, double x, double y, double z) noexcept
{
worldEvent->objectChanges.objects[i].pos.pos[0] = x;
worldEvent->objectChanges.objects[i].pos.pos[1] = y;
worldEvent->objectChanges.objects[i].pos.pos[2] = z;
}
void WorldFunctions::SetObjectRotation(unsigned int i, double x, double y, double z) noexcept
{
worldEvent->objectChanges.objects[i].pos.rot[0] = x;
worldEvent->objectChanges.objects[i].pos.rot[1] = y;
worldEvent->objectChanges.objects[i].pos.rot[2] = z;
}
unsigned int WorldFunctions::GetObjectChangesSize() noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.count;
}
const char *WorldFunctions::GetObjectRefId(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].refId.c_str();
}
int WorldFunctions::GetObjectRefNumIndex(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].refNumIndex;
}
int WorldFunctions::GetObjectCount(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].count;
}
int WorldFunctions::GetObjectGoldValue(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].goldValue;
}
double WorldFunctions::GetObjectPosX(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].pos.pos[0];
}
double WorldFunctions::GetObjectPosY(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].pos.pos[1];
}
double WorldFunctions::GetObjectPosZ(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].pos.pos[2];
}
double WorldFunctions::GetObjectRotX(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].pos.rot[0];
}
double WorldFunctions::GetObjectRotY(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].pos.rot[1];
}
double WorldFunctions::GetObjectRotZ(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects[i].pos.rot[2];
}
void WorldFunctions::SendObjectDelete() noexcept
{
mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_DELETE)->Send(worldEvent, worldEvent->guid);
}
void WorldFunctions::SendObjectPlace() noexcept
{
mwmp::Networking::get().getWorldController()->GetPacket(ID_OBJECT_PLACE)->Send(worldEvent, worldEvent->guid);
}
void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
player->hour = hour;
player->month = -1;
player->day = -1;
mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false);
}
void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
player->hour = -1;
player->month = month;
player->day = -1;
mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false);
}
void WorldFunctions::SetDay(unsigned short pid, int day) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
player->hour = -1;
player->month = -1;
player->day = day;
mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false);
}