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openmw-tes3mp/components/openmw-mp/Packets/World
2016-11-21 01:31:07 +02:00
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PacketContainerAdd.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketContainerAdd.hpp Add placeholders for 5 new WorldPackets 2016-10-24 23:44:05 +03:00
PacketContainerRemove.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketContainerRemove.hpp Add placeholders for 5 new WorldPackets 2016-10-24 23:44:05 +03:00
PacketDoorActivate.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketDoorActivate.hpp Add placeholders for 5 new WorldPackets 2016-10-24 23:44:05 +03:00
PacketMusicPlay.cpp Fix packetID for new packet 2016-11-21 00:03:41 +02:00
PacketMusicPlay.hpp Add and implement ID_MUSIC_PLAY 2016-11-20 22:54:49 +02:00
PacketObjectAnimPlay.cpp Add and implement ID_OBJECT_ANIM_PLAY 2016-10-27 16:09:02 +03:00
PacketObjectAnimPlay.hpp Add and implement ID_OBJECT_ANIM_PLAY 2016-10-27 16:09:02 +03:00
PacketObjectDelete.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketObjectDelete.hpp Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE 2016-10-22 18:05:32 +03:00
PacketObjectLock.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketObjectLock.hpp Add and implement ID_WORLD_OBJECT_LOCK 2016-10-24 13:20:04 +03:00
PacketObjectMove.cpp Implement ID_OBJECT_MOVE and send it from ingame scripts 2016-10-25 14:07:00 +03:00
PacketObjectMove.hpp On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE 2016-10-25 12:53:18 +03:00
PacketObjectPlace.cpp Use more accurate position for ID_OBJECT_PLACE 2016-10-30 00:51:23 +03:00
PacketObjectPlace.hpp Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE 2016-10-22 18:05:32 +03:00
PacketObjectRotate.cpp Add and implement ID_OBJECT_ROTATE 2016-10-25 14:28:39 +03:00
PacketObjectRotate.hpp Add and implement ID_OBJECT_ROTATE 2016-10-25 14:28:39 +03:00
PacketObjectScale.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketObjectScale.hpp Add placeholders for 5 new WorldPackets 2016-10-24 23:44:05 +03:00
PacketObjectUnlock.cpp Shorten WorldPacket IDs by removing WORLD from them 2016-10-25 12:15:27 +03:00
PacketObjectUnlock.hpp Add and implement ID_WORLD_OBJECT_UNLOCK 2016-10-24 11:26:31 +03:00
PacketScriptGlobalShort.cpp Add and implement ID_SCRIPT_MEMBER_SHORT 2016-10-27 00:41:14 +03:00
PacketScriptGlobalShort.hpp Add and implement 3 new WorldPackets for ingame script variable values 2016-10-26 12:25:50 +03:00
PacketScriptLocalFloat.cpp Add and implement 3 new WorldPackets for ingame script variable values 2016-10-26 12:25:50 +03:00
PacketScriptLocalFloat.hpp Add and implement 3 new WorldPackets for ingame script variable values 2016-10-26 12:25:50 +03:00
PacketScriptLocalShort.cpp Add and implement 3 new WorldPackets for ingame script variable values 2016-10-26 12:25:50 +03:00
PacketScriptLocalShort.hpp Add and implement 3 new WorldPackets for ingame script variable values 2016-10-26 12:25:50 +03:00
PacketScriptMemberShort.cpp Add and implement ID_SCRIPT_MEMBER_SHORT 2016-10-27 00:41:14 +03:00
PacketScriptMemberShort.hpp Add and implement ID_SCRIPT_MEMBER_SHORT 2016-10-27 00:41:14 +03:00
PacketVideoPlay.cpp Add and implement ID_MUSIC_PLAY 2016-11-20 22:54:49 +02:00
PacketVideoPlay.hpp Add and implement ID_WORLD_VIDEO_PLAY 2016-10-24 17:52:19 +03:00
WorldPacket.cpp Move RequestData() method to BasePacket 2016-11-21 01:31:07 +02:00
WorldPacket.hpp Move RequestData() method to BasePacket 2016-11-21 01:31:07 +02:00