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29 lines
794 B
C++
29 lines
794 B
C++
//
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// Created by koncord on 13.01.16.
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//
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketAttack.hpp"
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using namespace mwmp;
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PacketAttack::PacketAttack(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_GAME_ATTACK;
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}
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void PacketAttack::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
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{
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PlayerPacket::Packet(bs, player, send);
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RW(player->getAttack()->attacker, send);
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RW(player->getAttack()->target, send);
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RW(player->getAttack()->refid, send);
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RW(player->getAttack()->type, send);
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RW(player->getAttack()->success, send);
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RW(player->getAttack()->damage, send);
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//
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RW(player->getAttack()->pressed, send);
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RW(player->getAttack()->knockdown, send);
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RW(player->getAttack()->block, send);
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}
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