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openmw-tes3mp/components/resource
scrawl 6ef848b7c5 Remove TextureManager::getTexture2D
Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.

This is closer to what the OSG serializer does.

Streamlines the TextureManager and will make it easier to multithread.
9 years ago
..
bulletshape.cpp Some fixes for building on FreeBSD 9 years ago
bulletshape.hpp Share the bvh of btBvhTriangleMeshShape's when possible 9 years ago
bulletshapemanager.cpp Remove outdated comment 9 years ago
bulletshapemanager.hpp Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 9 years ago
keyframemanager.cpp KeyframeManager fix 9 years ago
keyframemanager.hpp Move keyframe loading out of SceneManager to new KeyframeManager 9 years ago
niffilemanager.cpp Move keyframe loading out of SceneManager to new KeyframeManager 9 years ago
niffilemanager.hpp Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 9 years ago
objectcache.cpp osgDB::ObjectCache was added in 3.3.3, not 3.4.0 9 years ago
objectcache.hpp osgDB::ObjectCache was added in 3.3.3, not 3.4.0 9 years ago
resourcesystem.cpp Move keyframe loading out of SceneManager to new KeyframeManager 9 years ago
resourcesystem.hpp Move keyframe loading out of SceneManager to new KeyframeManager 9 years ago
scenemanager.cpp Handle multipass techniques in SetFilterSettingsVisitor 9 years ago
scenemanager.hpp Change the way that texture filtering setting changes are applied at runtime to not require keeping a reference to textures 9 years ago
texturemanager.cpp Remove TextureManager::getTexture2D 9 years ago
texturemanager.hpp Remove TextureManager::getTexture2D 9 years ago