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openmw-tes3mp/apps/openmw/mwmechanics
David Cernat 6fdef4fd0a Add OpenMW commits up to 1 Jan 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
2019-08-21 14:37:54 +03:00
..
activespells.cpp Add OpenMW commits up to 1 Sep 2018 2019-08-20 11:31:51 +03:00
activespells.hpp make getEffectDuration to look for a specific effect 2019-04-21 20:53:38 +02:00
actor.cpp
actor.hpp
actors.cpp Add OpenMW commits up to 14 Nov 2018 2019-08-21 09:04:36 +03:00
actors.hpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aibreathe.cpp AI package cleanup 2018-11-02 14:58:30 +03:00
aibreathe.hpp
aicast.cpp
aicast.hpp
aicombat.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aicombat.hpp
aicombataction.cpp
aicombataction.hpp
aiescort.cpp AI package cleanup 2018-11-02 14:58:30 +03:00
aiescort.hpp
aiface.cpp
aiface.hpp
aifollow.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aifollow.hpp
aipackage.cpp Don't consider non-solid actors truly levitating (bug #4746) 2018-12-05 23:37:32 +03:00
aipackage.hpp Check whether can actor move along z-axis in separate function 2018-10-13 22:16:34 +03:00
aipursue.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aipursue.hpp
aisequence.cpp
aisequence.hpp
aistate.hpp
aitravel.cpp AI package cleanup 2018-11-02 14:58:30 +03:00
aitravel.hpp
aiwander.cpp Don't consider non-solid actors truly levitating (bug #4746) 2018-12-05 23:37:32 +03:00
aiwander.hpp Build path by navigator 2018-10-13 22:16:33 +03:00
alchemy.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Add OpenMW commits up to 1 Jan 2019 2019-08-21 14:37:54 +03:00
character.hpp Native animated containers support (feature #4730) 2018-12-13 23:11:16 +04:00
combat.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
combat.hpp
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
creaturestats.hpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
difficultyscaling.cpp Add OpenMW commits up to 1 Sep 2018 2019-08-20 11:31:51 +03:00
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Add OpenMW commits up to 1 Jan 2019 2019-08-21 14:37:54 +03:00
mechanicsmanagerimp.hpp Add OpenMW commits up to 1 Jan 2019 2019-08-21 14:37:54 +03:00
movement.hpp
npcstats.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
npcstats.hpp
objects.cpp Native animated containers support (feature #4730) 2018-12-13 23:11:16 +04:00
objects.hpp Native animated containers support (feature #4730) 2018-12-13 23:11:16 +04:00
obstacle.cpp Add const 2018-10-13 22:16:23 +03:00
obstacle.hpp Add const 2018-10-13 22:16:23 +03:00
pathfinding.cpp Merge branch 'master' into pathfinder_detour 2018-10-28 17:08:09 +03:00
pathfinding.hpp Log find path exception with level verbose, add more info to message 2018-10-15 23:25:42 +03:00
pathgrid.cpp Store aStarSearch result to deque 2018-10-13 22:16:20 +03:00
pathgrid.hpp Store aStarSearch result to deque 2018-10-13 22:16:20 +03:00
pickpocket.cpp
pickpocket.hpp
repair.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
repair.hpp
security.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
security.hpp
spellcasting.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
spellcasting.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
spellpriority.cpp
spellpriority.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp
summoning.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
summoning.hpp
trading.cpp
trading.hpp
weaponpriority.cpp Use real thrown weapon damage in tooltips and weapon rating (feature #4697) 2018-10-28 19:46:46 +03:00
weaponpriority.hpp