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29 lines
782 B
C++
29 lines
782 B
C++
//
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// Created by koncord on 31.03.17.
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//
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#ifndef OPENMW_BASEPLAYERPROCESSOR_HPP
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#define OPENMW_BASEPLAYERPROCESSOR_HPP
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#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
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#include <components/openmw-mp/Packets/BasePacket.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "Utils.hpp"
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#include "Players.hpp"
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#include "../Script/EventController.hpp"
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namespace mwmp
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{
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class PlayerProcessor : public BasePacketProcessor<PlayerProcessor>
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{
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public:
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virtual void PreReading(PlayerPacket &packet, const std::shared_ptr<Player> &player){};
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virtual void Do(PlayerPacket &packet, const std::shared_ptr<Player> &player) = 0;
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static bool Process(RakNet::Packet &packet) noexcept;
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};
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}
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#endif //OPENMW_BASEPLAYERPROCESSOR_HPP
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