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openmw-tes3mp/apps/openmw-mp/Script/Functions/Spells.hpp
2017-07-19 20:40:51 +03:00

94 lines
3.1 KiB
C++

#ifndef OPENMW_SPELLAPI_HPP
#define OPENMW_SPELLAPI_HPP
#define SPELLAPI \
{"InitializeSpellbookChanges", SpellFunctions::InitializeSpellbookChanges},\
\
{"GetSpellbookChangesSize", SpellFunctions::GetSpellbookChangesSize},\
{"GetSpellbookAction", SpellFunctions::GetSpellbookAction},\
\
{"AddSpell", SpellFunctions::AddSpell},\
{"RemoveSpell", SpellFunctions::RemoveSpell},\
\
{"GetSpellId", SpellFunctions::GetSpellId},\
\
{"SendSpellbookChanges", SpellFunctions::SendSpellbookChanges}
class SpellFunctions
{
public:
/**
* \brief Clear the last recorded spellbook changes for a player.
*
* This is used to initialize the sending of new PlayerSpellbook packets.
*
* \param pid The player ID whose spellbook changes should be used.
* \return void
*/
static void InitializeSpellbookChanges(unsigned short pid) noexcept;
/**
* \brief Get the number of indexes in a player's latest spellbook changes.
*
* \param pid The player ID whose spellbook changes should be used.
* \return The number of indexes.
*/
static unsigned int GetSpellbookChangesSize(unsigned short pid) noexcept;
/**
* \brief Get the action type used in a player's latest spellbook changes.
*
* \param pid The player ID whose faction changes should be used.
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE).
*/
static unsigned int GetSpellbookAction(unsigned short pid) noexcept;
/**
* \brief Prepare the addition of a spell to a player.
*
* In practice, this changes the action type of the PlayerSpellbook packet to
* ADD and adds this spell to it.
*
* \param pid The player ID whose spellbook changes should be used.
* \param topicId The spellId of the spell.
* \return void
*/
static void AddSpell(unsigned short pid, const char* spellId) noexcept;
/**
* \brief Prepare the removal of a spell from a player.
*
* In practice, this changes the action type of the PlayerSpellbook packet to
* REMOVE and adds this spell to it.
*
* \param pid The player ID whose spellbook changes should be used.
* \param topicId The spellId of the spell.
* \return void
*/
static void RemoveSpell(unsigned short pid, const char* spellId) noexcept;
/**
* \brief Get the spellId at a certain index in a player's latest spellbook changes.
*
* \param pid The player ID whose spellbook changes should be used.
* \param i The index of the spell.
* \return The spellId.
*/
static const char *GetSpellId(unsigned short pid, unsigned int i) noexcept;
/**
* \brief Send a PlayerSpellbook packet with a player's recorded spellbook changes.
*
* \param pid The player ID whose spellbook changes should be used.
* \param toOthers Whether this packet should be sent only to other players or
* only to the player it is about.
* \return void
*/
static void SendSpellbookChanges(unsigned short pid, bool toOthers = false) noexcept;
private:
};
#endif //OPENMW_SPELLAPI_HPP