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openmw-tes3mp
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mwmechanics
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scrawl
3ce3f31452
Adjust turning animation speed multiplier based on turning speed
2014-09-17 07:02:19 +02:00
..
activespells.cpp
activespells.hpp
actors.cpp
Revert "delete death events on adding an actor to the scene"
2014-09-13 20:57:25 +02:00
actors.hpp
Handle death in actor update rather than instantly (
Fixes
#1866
)
2014-09-05 17:17:45 +02:00
aiactivate.cpp
Terminate AI packages when target is disabled or deleted (
Fixes
#1910
)
2014-09-14 10:49:33 +02:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp
Terminate AI packages when target is disabled or deleted (
Fixes
#1910
)
2014-09-14 10:49:33 +02:00
aicombat.hpp
aicombataction.cpp
Improve spellcasting AI for Drain/Damage effects
2014-09-15 10:42:51 +02:00
aicombataction.hpp
fix typo
2014-08-29 10:47:44 +10:00
aiescort.cpp
aiescort.hpp
aifollow.cpp
Terminate AI packages when target is disabled or deleted (
Fixes
#1910
)
2014-09-14 10:49:33 +02:00
aifollow.hpp
aipackage.cpp
Fix AI moving load doors and throw an exception when trying to do this (
Fixes
#1907
)
2014-09-11 05:53:56 +02:00
aipackage.hpp
aipursue.cpp
Terminate AI packages when target is disabled or deleted (
Fixes
#1910
)
2014-09-14 10:49:33 +02:00
aipursue.hpp
aisequence.cpp
aisequence.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp
Don't greet dead actors in AiWander
2014-09-09 00:43:12 +02:00
aiwander.hpp
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp
Adjust turning animation speed multiplier based on turning speed
2014-09-17 07:02:19 +02:00
character.hpp
Adjust turning animation speed multiplier based on turning speed
2014-09-17 07:02:19 +02:00
combat.cpp
combat.hpp
creaturestats.cpp
Give 100% of health back when Resurrecting an actor (
Fixes
#1877
)
2014-09-13 20:50:49 +02:00
creaturestats.hpp
Handle death in actor update rather than instantly (
Fixes
#1866
)
2014-09-05 17:17:45 +02:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp
Merge branch 'master' of github.com:OpenMW/openmw
2014-09-06 14:54:59 +02:00
mechanicsmanagerimp.hpp
Handle death in actor update rather than instantly (
Fixes
#1866
)
2014-09-05 17:17:45 +02:00
movement.hpp
npcstats.cpp
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp
Fix potential infinite recursion when an area effect spell is reflected (
Fixes
#1896
)
2014-09-09 04:44:14 +02:00
spellcasting.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp