You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw/mwmechanics
scrawl 0b9676aaa3 Fix an issue with the AI code 11 years ago
..
activespells.cpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
activespells.hpp Add a todo comment 11 years ago
actors.cpp Fix an issue with the AI code 11 years ago
actors.hpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
aiactivate.cpp better timer 11 years ago
aiactivate.hpp better timer 11 years ago
aicombat.cpp AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 11 years ago
aicombat.hpp AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 11 years ago
aiescort.cpp better timer 11 years ago
aiescort.hpp better timer 11 years ago
aifollow.cpp better timer 11 years ago
aifollow.hpp better timer 11 years ago
aipackage.cpp Issue #389: added AI package base class and AI packages management class 13 years ago
aipackage.hpp AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 11 years ago
aisequence.cpp AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 11 years ago
aisequence.hpp AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 11 years ago
aitravel.cpp better timer 11 years ago
aitravel.hpp better timer 11 years ago
aiwander.cpp better timer 11 years ago
aiwander.hpp better timer 11 years ago
alchemy.cpp silenced a warning 11 years ago
alchemy.hpp Issue #61: fixed alchemy skill 12 years ago
character.cpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
character.hpp Fix continuous FX getting removed instantly 11 years ago
creaturestats.cpp Missing const, thanks to jeaye 11 years ago
creaturestats.hpp Missing const, thanks to jeaye 11 years ago
drawstate.hpp disabling gcc extensions 12 years ago
enchanting.cpp Add missing skill increases for Enchant skill 11 years ago
enchanting.hpp Call ContainerStore::remove() to remove items from inventory 11 years ago
magiceffects.cpp Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item. 11 years ago
magiceffects.hpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
mechanicsmanagerimp.cpp Merge remote-tracking branch 'scrawl/master' 11 years ago
mechanicsmanagerimp.hpp Merge remote-tracking branch 'scrawl/master' 11 years ago
movement.hpp Store the position and rotation in MWMechanics::Movement 12 years ago
npcstats.cpp Remove some unused functions 12 years ago
npcstats.hpp Remove some unused functions 12 years ago
objects.cpp Apply movement by queueing it to do later 12 years ago
objects.hpp Store a pointer to the character controller for non-actor objects 12 years ago
pathfinding.cpp pathfinding now works in AICombat. 11 years ago
pathfinding.hpp pathfinding now works in AICombat. 11 years ago
repair.cpp Call ContainerStore::remove() to remove items from inventory 11 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Call ContainerStore::remove() to remove items from inventory 11 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp Handle Unreflectable flag 11 years ago
spellcasting.hpp Apply disease resistance manually as according to wiki 11 years ago
spells.cpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
spells.hpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
stat.hpp Modify the current magicka and fatigue when the base changes 12 years ago