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openmw-tes3mp/apps
AnyOldName3 73722eedf3 Add default font releaseGLObjects workaround for OSG <3.65
This resolves https://gitlab.com/OpenMW/openmw/issues/4704

I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
2020-01-30 23:12:54 +00:00
..
bsatool Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
esmtool Fix ESMTool build 2019-12-19 15:21:49 +04:00
essimporter Unify streams usage to support non-ASCII paths (bug #5239) 2020-01-03 07:10:17 +04:00
launcher Do not use the QStringList::fromSet, which is deprecated since Qt 5.14 2019-12-28 21:38:49 +04:00
mwiniimporter Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
niftest Catch possible boost::bad_any_cast exception 2019-03-19 09:11:14 +04:00
opencs Add default font releaseGLObjects workaround for OSG <3.65 2020-01-30 23:12:54 +00:00
openmw Merge pull request #2681 from akortunov/hello 2020-01-30 00:48:13 +03:00
openmw_test_suite Use navmesh to find wander destination outside pathgrid for ground based actors 2020-01-21 00:01:06 +01:00
wizard Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
doc.hpp