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openxraction.cpp
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Option to make use of XR_EXT_debug_utils if available
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2020-10-17 21:11:31 +02:00 |
openxraction.hpp
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More refactoring / cleanup. Code policies.
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2020-06-26 23:02:48 +02:00 |
openxractionset.cpp
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fix openmw non-vr build
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2020-10-30 23:29:24 +00:00 |
openxractionset.hpp
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Squashed commit of the following:
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2020-10-17 12:33:46 +02:00 |
openxrdebug.cpp
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fix openmw non-vr build
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2020-10-30 23:29:24 +00:00 |
openxrdebug.hpp
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Option to make use of XR_EXT_debug_utils if available
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2020-10-17 21:11:31 +02:00 |
openxrinput.cpp
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Squashed commit of the following:
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2020-10-17 12:33:46 +02:00 |
openxrinput.hpp
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Use OpenXR's action sets to better separate gui and gameplay actions. Also jump works on press now.
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2020-08-09 12:55:09 +02:00 |
openxrmanager.cpp
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More accurate interpretation of openxr session states
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2020-10-18 14:22:03 +02:00 |
openxrmanager.hpp
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More accurate interpretation of openxr session states
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2020-10-18 14:22:03 +02:00 |
openxrmanagerimpl.cpp
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This is why i wanted MyGUI 3.4. So many hacks to use 3.2.
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2020-11-29 19:02:06 +01:00 |
openxrmanagerimpl.hpp
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Refactored OpenXRSwapchainImpl to use two private objects that instantiate a swapchain, instead of instantiating two swapchains directly. Added handling of runtime failures in xrAcquireSwapchain(), xrWaitSwapchain(), and xrReleaseSwapchain().
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2020-11-22 15:23:11 +01:00 |
openxrswapchain.cpp
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Squashed commit of the following:
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2020-10-17 12:33:46 +02:00 |
openxrswapchain.hpp
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Comments etc
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2020-06-28 11:33:01 +02:00 |
openxrswapchainimpl.cpp
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Refactored OpenXRSwapchainImpl to use two private objects that instantiate a swapchain, instead of instantiating two swapchains directly. Added handling of runtime failures in xrAcquireSwapchain(), xrWaitSwapchain(), and xrReleaseSwapchain().
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2020-11-22 15:23:11 +01:00 |
openxrswapchainimpl.hpp
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Refactored OpenXRSwapchainImpl to use two private objects that instantiate a swapchain, instead of instantiating two swapchains directly. Added handling of runtime failures in xrAcquireSwapchain(), xrWaitSwapchain(), and xrReleaseSwapchain().
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2020-11-22 15:23:11 +01:00 |
realisticcombat.cpp
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Comments etc
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2020-06-28 11:33:01 +02:00 |
realisticcombat.hpp
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Comments etc
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2020-06-28 11:33:01 +02:00 |
vranimation.cpp
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Hide pauldrons
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2020-11-15 15:45:57 +01:00 |
vranimation.hpp
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Comments etc
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2020-06-28 11:33:01 +02:00 |
vrcamera.cpp
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Better management of orientation. You should now be able to pitch and roll freely with no awkward limitations.
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2020-11-01 17:17:40 +01:00 |
vrcamera.hpp
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Refactoring. Moved changes to MWRender::Camera into a new subclass MWVR::VRCamera. Moved head tracking code to VRCamera.
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2020-10-21 21:34:47 +02:00 |
vrenvironment.cpp
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Use Constants::UnitsPerMeter instead of rolling my own value.
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2020-11-01 15:45:14 +01:00 |
vrenvironment.hpp
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Use Constants::UnitsPerMeter instead of rolling my own value.
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2020-11-01 15:45:14 +01:00 |
vrframebuffer.cpp
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Comments etc
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2020-06-28 11:33:01 +02:00 |
vrframebuffer.hpp
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Comments etc
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2020-06-28 11:33:01 +02:00 |
vrgui.cpp
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This is why i wanted MyGUI 3.4. So many hacks to use 3.2.
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2020-11-29 19:02:06 +01:00 |
vrgui.hpp
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VR tab in the settings menu.
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2020-11-29 13:14:00 +01:00 |
vrinput.cpp
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Option to make use of XR_EXT_debug_utils if available
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2020-10-17 21:11:31 +02:00 |
vrinput.hpp
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Wrote a meta menu for accessibility on VR controllers with few keys.
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2020-10-27 20:45:41 +01:00 |
vrinputmanager.cpp
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Another WMR workaround
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2020-11-29 19:08:32 +01:00 |
vrinputmanager.hpp
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Bump openxr to version 1.0.13. Interaction profiles for vive cosmos and huawei
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2020-11-29 17:15:53 +01:00 |
vrmetamenu.cpp
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Nicer VR meta menu
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2020-11-17 23:20:32 +01:00 |
vrmetamenu.hpp
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Nicer VR meta menu
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2020-11-17 23:20:32 +01:00 |
vrsession.cpp
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VR tab in the settings menu.
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2020-11-29 13:14:00 +01:00 |
vrsession.hpp
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VR tab in the settings menu.
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2020-11-29 13:14:00 +01:00 |
vrshadow.cpp
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Single pass shadow update
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2020-07-26 13:12:36 +02:00 |
vrshadow.hpp
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Single pass shadow update
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2020-07-26 13:12:36 +02:00 |
vrtypes.cpp
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More refactoring / cleanup. Code policies.
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2020-06-26 23:02:48 +02:00 |
vrtypes.hpp
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Option to make use of XR_EXT_debug_utils if available
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2020-10-17 21:11:31 +02:00 |
vrview.cpp
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Refactoring. Moved changes to MWRender::Camera into a new subclass MWVR::VRCamera. Moved head tracking code to VRCamera.
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2020-10-21 21:34:47 +02:00 |
vrview.hpp
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Single pass shadow update
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2020-07-26 13:12:36 +02:00 |
vrviewer.cpp
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VR tab in the settings menu.
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2020-11-29 13:14:00 +01:00 |
vrviewer.hpp
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VR tab in the settings menu.
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2020-11-29 13:14:00 +01:00 |
vrvirtualkeyboard.cpp
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QWERTY implementation of a virtual keyboard.
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2020-11-14 19:20:36 +01:00 |
vrvirtualkeyboard.hpp
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QWERTY implementation of a virtual keyboard.
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2020-11-14 19:20:36 +01:00 |