You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/libs/openengine
Marc Zinnschlag 95eeea2a27 Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0, reversing
changes made to 67422c397c.
12 years ago
..
bullet Revert "Merge remote-tracking branch 'glorf/acrobatics'" 12 years ago
gui Only use the shader based mygui manager if the fixed pipeline is unavailable 12 years ago
input Changed standard C lib includes to C++ format 13 years ago
misc Changed standard C lib includes to C++ format 13 years ago
ogre Added Blind and Night Eye effects 12 years ago
.gitignore Merged openengine into openmw 13 years ago
README Merged openengine into openmw 13 years ago
testall.sh Merged openengine into openmw 13 years ago

README

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay