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DedicatedPlayer.cpp
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Create marker once a player has been initialized properly and fix debug
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2016-10-24 21:08:47 +03:00 |
DedicatedPlayer.hpp
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Make markers get removed when their players quit, rename marker methods
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2016-10-24 15:10:32 +03:00 |
GUIChat.cpp
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Merge with tes3mp-packetexpansion by fixing conflicts
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2016-10-23 17:57:38 +03:00 |
GUIChat.hpp
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Add chat messages to log in client
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2016-09-10 13:40:06 +08:00 |
GUIController.cpp
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Make player markers show up in exterior cells
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2016-10-24 15:29:10 +03:00 |
GUIController.hpp
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Show dedicated players on minimap
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2016-10-22 17:06:26 +08:00 |
GUILogin.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
GUILogin.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
LocalPlayer.cpp
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Fix errors remaining from merge with tes3mp-packetexpansion
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2016-10-23 18:32:03 +03:00 |
LocalPlayer.hpp
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Implement inventory functions
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2016-10-23 02:57:49 +08:00 |
Main.cpp
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Add a way of filtering out ingame scripts for upcoming script packets
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2016-10-25 22:44:15 +03:00 |
Main.hpp
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Add a way of filtering out ingame scripts for upcoming script packets
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2016-10-25 22:44:15 +03:00 |
Networking.cpp
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Add and implement ID_OBJECT_ROTATE
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2016-10-25 14:28:39 +03:00 |
Networking.hpp
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Add ProcessPlayerPacket and ProcessWorldPacket to client's Networking
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2016-10-21 19:23:56 +03:00 |
PlayerMarkerCollection.cpp
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Make markers get removed when their players quit, rename marker methods
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2016-10-24 15:10:32 +03:00 |
PlayerMarkerCollection.hpp
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Make markers get removed when their players quit, rename marker methods
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2016-10-24 15:10:32 +03:00 |