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https://github.com/TES3MP/openmw-tes3mp.git
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77389538e8
The server can now make actors become followers of players or other actors.
32 lines
739 B
C++
32 lines
739 B
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include "PacketActorAI.hpp"
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using namespace mwmp;
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PacketActorAI::PacketActorAI(RakNet::RakPeerInterface *peer) : ActorPacket(peer)
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{
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packetID = ID_ACTOR_AI;
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}
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void PacketActorAI::Actor(BaseActor &actor, bool send)
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{
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RW(actor.aiAction, send);
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RW(actor.hasAiTarget, send);
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if (actor.hasAiTarget)
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{
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RW(actor.aiTarget.isPlayer, send);
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if (actor.aiTarget.isPlayer)
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{
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RW(actor.aiTarget.guid, send);
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}
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else
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{
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RW(actor.aiTarget.refId, send, 1);
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RW(actor.aiTarget.refNumIndex, send);
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RW(actor.aiTarget.mpNum, send);
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}
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}
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}
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