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openmw-tes3mp/apps/openmw
scrawl 338592b99b Don't clear the animation queue when turning (Bug #3581)
Otherwise, the turnAnimationThreshold would make it difficult to estimate when we can start playing the animation.
8 years ago
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mwbase Preload magic effect visuals of the player's selected weapon/spell 8 years ago
mwclass Show names on combat actors when RMB GUI is active 8 years ago
mwdialogue More consistent wording of errors/warnings 8 years ago
mwgui Changed tooltip maximum width (bug #3800) 8 years ago
mwinput Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error 8 years ago
mwmechanics Don't clear the animation queue when turning (Bug #3581) 8 years ago
mwphysics Store the min/max height in LandData 8 years ago
mwrender Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently 8 years ago
mwscript Change bounds behavior of stat script commands 8 years ago
mwsound Add missing avcodec_close (Fixes #3741) 8 years ago
mwstate More consistent wording of errors/warnings 8 years ago
mwworld Show names on combat actors when RMB GUI is active 8 years ago
CMakeLists.txt Add resource manager for ESM::Land to allow data to be unloaded when no longer required 8 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp crashcatcher: complain when launching gdb fails 8 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp More consistent wording of errors/warnings 8 years ago
engine.hpp Always print context for script warnings to remove the need for verbose option 8 years ago
main.cpp Change no-grab setting to respect the value given 8 years ago