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openmw-tes3mp/apps/openmw-mp/Script/Functions/Quests.cpp

159 lines
4.2 KiB
C++

#include "Quests.hpp"
#include <components/misc/stringops.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <apps/openmw-mp/Networking.hpp>
using namespace mwmp;
void QuestFunctions::ClearJournalChanges(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->journalChanges.clear();
}
unsigned int QuestFunctions::GetJournalChangesSize(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.size();
}
void QuestFunctions::AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::JournalItem journalItem;
journalItem.type = JournalItem::ENTRY;
journalItem.quest = quest;
journalItem.index = index;
journalItem.actorRefId = actorRefId;
journalItem.hasTimestamp = false;
player->journalChanges.push_back(journalItem);
}
void QuestFunctions::AddJournalEntryWithTimestamp(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId,
unsigned int daysPassed, unsigned int month, unsigned int day) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::JournalItem journalItem;
journalItem.type = JournalItem::ENTRY;
journalItem.quest = quest;
journalItem.index = index;
journalItem.actorRefId = actorRefId;
journalItem.hasTimestamp = true;
journalItem.timestamp.daysPassed = daysPassed;
journalItem.timestamp.month = month;
journalItem.timestamp.day = day;
player->journalChanges.push_back(journalItem);
}
void QuestFunctions::AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::JournalItem journalItem;
journalItem.type = JournalItem::INDEX;
journalItem.quest = quest;
journalItem.index = index;
player->journalChanges.push_back(journalItem);
}
void QuestFunctions::SetReputation(unsigned short pid, int value) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->npcStats.mReputation = value;
}
const char *QuestFunctions::GetJournalItemQuest(unsigned short pid, unsigned int index) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
if (index >= player->journalChanges.size())
return "invalid";
return player->journalChanges.at(index).quest.c_str();
}
int QuestFunctions::GetJournalItemIndex(unsigned short pid, unsigned int index) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.at(index).index;
}
int QuestFunctions::GetJournalItemType(unsigned short pid, unsigned int index) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.at(index).type;
}
const char *QuestFunctions::GetJournalItemActorRefId(unsigned short pid, unsigned int index) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.at(index).actorRefId.c_str();
}
int QuestFunctions::GetReputation(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->npcStats.mReputation;
}
void QuestFunctions::SendJournalChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::PlayerPacket *packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_JOURNAL);
packet->setPlayer(player);
if (!skipAttachedPlayer)
packet->Send(false);
if (sendToOtherPlayers)
packet->Send(true);
}
void QuestFunctions::SendReputation(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::PlayerPacket *packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_REPUTATION);
packet->setPlayer(player);
if (!skipAttachedPlayer)
packet->Send(false);
if (sendToOtherPlayers)
packet->Send(true);
}
// All methods below are deprecated versions of methods from above
void QuestFunctions::InitializeJournalChanges(unsigned short pid) noexcept
{
ClearJournalChanges(pid);
}