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			128 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| Sound Settings
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| ##############
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| 
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| device
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| ------
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| 
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| :Type:		string
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| :Range:		
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| :Default:	""
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| 
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| This setting determines which audio device to use. A blank or missing setting means to use the default device,
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| which should usually be sufficient, but if you need to explicitly specify a device use this setting.
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| 
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| The names of detected devices can be found in the openmw.log file in your configuration directory.
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| 
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| This setting can only be configured by editing the settings configuration file.
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| 
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| master volume
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| -------------
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| 
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| :Type:		floating point
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| :Range:		0.0 (silent) to 1.0 (maximum volume)
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| :Default:	1.0
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| 
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| This setting controls the overall volume.
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| The master volume is multiplied with specific volume settings to determine the final volume.
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| 
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| This setting can be changed in game using the Master slider from the Audio panel of the Options menu.
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| 
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| footsteps volume
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| ----------------
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| 
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| :Type:		floating point
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| :Range:		0.0 (silent) to 1.0 (maximum volume)
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| :Default:	0.2
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| 
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| This setting controls the volume of footsteps from the character and other actors.
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| 
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| This setting can be changed in game using the Footsteps slider from the Audio panel of the Options menu.
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| 
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| music volume
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| ------------
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| 
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| :Type:		floating point
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| :Range:		0.0 (silent) to 1.0 (maximum volume)
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| :Default:	0.5
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| 
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| This setting controls the volume for music tracks.
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| 
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| This setting can be changed in game using the Music slider from the Audio panel of the Options menu.
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| 
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| sfx volume
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| ----------
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| 
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| :Type:		floating point
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| :Range:		0.0 (silent) to 1.0 (maximum volume)
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| :Default:	1.0
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| 
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| This setting controls the volume for special sound effects such as combat noises.
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| 
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| This setting can be changed in game using the Effects slider from the Audio panel of the Options menu.
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| 
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| voice volume
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| ------------
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| 
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| :Type:		floating point
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| :Range:		0.0 (silent) to 1.0 (maximum volume)
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| :Default:	0.8
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| 
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| This setting controls the volume for spoken dialogue from NPCs.
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| 
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| This setting can be changed in game using the Voice slider from the Audio panel of the Options menu.
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| 
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| buffer cache min
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| ----------------
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| 
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| :Type:		integer
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| :Range:		> 0
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| :Default:	14
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| 
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| This setting determines the minimum size of the sound buffer cache in megabytes.
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| When the cache reaches the size specified by the buffer cache max setting,
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| old buffers will be unloaded until it's using no more memory than specified by this setting.
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| This setting must be less than or equal to the buffer cache max setting.
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| 
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| This setting can only be configured by editing the settings configuration file.
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| 
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| buffer cache max
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| ----------------
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| 
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| :Type:		integer
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| :Range:		> 0
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| :Default:	16
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| 
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| This setting determines the maximum size of the sound buffer cache in megabytes. When the cache reaches this size,
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| old buffers will be unloaded until it reaches the size specified by the buffer cache min setting.
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| This setting must be greater than or equal to the buffer cache min setting.
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| 
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| This setting can only be configured by editing the settings configuration file.
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| 
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| hrtf enable
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| -----------
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| 
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| :Type:		integer
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| :Range:		-1, 0, 1
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| :Default:	-1
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| 
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| This setting determines whether to enable head-related transfer function (HRTF) audio processing.
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| HRTF audio processing creates the perception of sounds occurring in a three dimensional space when wearing headphones.
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| Enabling HRTF may also require an OpenAL Soft version greater than 1.17.0,
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| and possibly some operating system configuration.
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| A value of 0 disables HRTF processing, while a value of 1 explicitly enables HRTF processing.
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| The default value is -1, which should enable the feature automatically for most users when possible.
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| This setting can only be configured by editing the settings configuration file.
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| 
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| hrtf
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| ----
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| 
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| :Type:		string
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| :Range:		
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| :Default:	""
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| 
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| This setting specifies which HRTF profile to use when HRTF is enabled. Blank means use the default.
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| This setting has no effect if HRTF is not enabled based on the hrtf enable setting.
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| Allowed values for this field are enumerated in openmw.log file is an HRTF enabled audio system is installed.
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| 
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| The default value is empty, which uses the default profile.
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| This setting can only be configured by editing the settings configuration file.
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