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mwbase
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
mwclass
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Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
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2014-04-23 13:02:51 -04:00 |
mwdialogue
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
mwgui
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
mwinput
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Fixes #1236: Disable all controls while playing movie
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2014-04-26 14:33:45 +02:00 |
mwmechanics
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Ignore dead actors in getActorsFollowing/Fighting
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2014-04-28 11:44:56 +02:00 |
mwrender
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Remove some unneeded includes
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2014-04-28 07:49:08 +02:00 |
mwscript
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Fixes #1187: Make GetDistance handle actors in remote cells gracefully
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2014-04-28 19:23:25 +02:00 |
mwsound
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
mwstate
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
mwworld
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Fixes #1195: Make NPCs equip torches in interiors under certain conditions
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2014-04-28 18:33:42 +02:00 |
CMakeLists.txt
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Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
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2014-04-18 14:41:43 +10:00 |
crashcatcher.cpp
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crashcatcher uname error checking
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2014-01-09 00:52:37 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Don't play company logo when using --skip-menu
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2014-03-27 19:59:33 +01:00 |
engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
main.cpp
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Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |