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openmw-tes3mp/apps/openmw/mwclass/armor.hpp
2010-08-05 15:40:03 +02:00

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#ifndef GAME_MWCLASS_ARMOR_H
#define GAME_MWCLASS_ARMOR_H
#include "../mwworld/class.hpp"
namespace MWClass
{
class Armor : public MWWorld::Class
{
public:
virtual std::string getName (const MWWorld::Ptr& ptr) const;
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual bool hasItemHealth (const MWWorld::Ptr& ptr) const;
///< \return Item health data available?
virtual int getItemMaxHealth (const MWWorld::Ptr& ptr) const;
///< Return item max health or throw an exception, if class does not have item health
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
///< Return name of the script attached to ptr
static void registerSelf();
};
}
#endif