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openmw-tes3mp/apps/openmw/mwclass
2017-05-24 16:25:44 +03:00
..
activator.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
activator.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
actor.cpp Merge pull request #1209 from dhustkoder/master 2017-03-02 18:36:21 +01:00
actor.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
apparatus.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
apparatus.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
armor.cpp Merge pull request #1209 from dhustkoder/master 2017-03-02 18:36:21 +01:00
armor.hpp Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
bodypart.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
bodypart.hpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
book.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
book.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
clothing.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
clothing.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
container.cpp [Client] Send ObjectLock whenever using spells or keys to unlock objects 2017-05-24 16:25:44 +03:00
container.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
creature.cpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
creature.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
creaturelevlist.cpp [Client] Disable leveled creatures from their class instead of scene.cpp 2017-05-07 03:18:15 +03:00
creaturelevlist.hpp Preload levelled creatures 2016-02-09 03:06:00 +01:00
door.cpp [Client] Send ObjectLock whenever using spells or keys to unlock objects 2017-05-24 16:25:44 +03:00
door.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
ingredient.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
ingredient.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
itemlevlist.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
itemlevlist.hpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
light.cpp Merge pull request #1209 from dhustkoder/master 2017-03-02 18:36:21 +01:00
light.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
lockpick.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
lockpick.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
misc.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
misc.hpp Add count argument to copyObjectToCell 2015-12-19 16:48:32 +01:00
npc.cpp [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
npc.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
potion.cpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
potion.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
probe.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
probe.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
repair.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
repair.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
static.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
static.hpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
weapon.cpp Add option to show reach and attack speed for melee weapons 2017-04-12 09:12:25 +04:00
weapon.hpp Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00