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23 lines
463 B
C++
23 lines
463 B
C++
#ifndef MWRENDER_TERRAINSTORAGE_H
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#define MWRENDER_TERRAINSTORAGE_H
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#include <components/terrain/storage.hpp>
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namespace MWRender
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{
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class TerrainStorage : public Terrain::Storage
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{
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private:
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virtual ESM::Land* getLand (int cellX, int cellY);
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virtual const ESM::LandTexture* getLandTexture(int index, short plugin);
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public:
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virtual Ogre::AxisAlignedBox getBounds();
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///< Get bounds in cell units
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};
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}
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#endif
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