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openmw-tes3mp/apps/openmw/mwscript/interpretercontext.hpp

159 lines
5.0 KiB
C++

#ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H
#define GAME_SCRIPT_INTERPRETERCONTEXT_H
#include <boost/shared_ptr.hpp>
#include <components/interpreter/context.hpp>
#include "../mwbase/world.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/action.hpp"
namespace MWSound
{
class SoundManager;
}
namespace MWInput
{
struct MWInputManager;
}
namespace MWScript
{
struct Locals;
class InterpreterContext : public Interpreter::Context
{
Locals *mLocals;
MWWorld::Ptr mReference;
MWWorld::Ptr mActivated;
bool mActivationHandled;
boost::shared_ptr<MWWorld::Action> mAction;
MWWorld::Ptr getReference (const std::string& id, bool activeOnly);
const MWWorld::Ptr getReference (const std::string& id, bool activeOnly) const;
public:
InterpreterContext (MWScript::Locals *locals, MWWorld::Ptr reference);
///< The ownership of \a locals is not transferred. 0-pointer allowed.
virtual int getLocalShort (int index) const;
virtual int getLocalLong (int index) const;
virtual float getLocalFloat (int index) const;
virtual void setLocalShort (int index, int value);
virtual void setLocalLong (int index, int value);
virtual void setLocalFloat (int index, float value);
using Interpreter::Context::messageBox;
virtual void messageBox (const std::string& message,
const std::vector<std::string>& buttons);
virtual void report (const std::string& message);
///< By default echo via messageBox.
virtual bool menuMode();
virtual int getGlobalShort (const std::string& name) const;
virtual int getGlobalLong (const std::string& name) const;
virtual float getGlobalFloat (const std::string& name) const;
virtual void setGlobalShort (const std::string& name, int value);
virtual void setGlobalLong (const std::string& name, int value);
virtual void setGlobalFloat (const std::string& name, float value);
virtual std::vector<std::string> getGlobals () const;
virtual char getGlobalType (const std::string& name) const;
virtual std::string getActionBinding(const std::string& action) const;
virtual std::string getNPCName() const;
virtual std::string getNPCRace() const;
virtual std::string getNPCClass() const;
virtual std::string getNPCFaction() const;
virtual std::string getNPCRank() const;
virtual std::string getPCName() const;
virtual std::string getPCRace() const;
virtual std::string getPCClass() const;
virtual std::string getPCRank() const;
virtual std::string getPCNextRank() const;
virtual int getPCBounty() const;
virtual std::string getCurrentCellName() const;
virtual bool isScriptRunning (const std::string& name) const;
virtual void startScript (const std::string& name);
virtual void stopScript (const std::string& name);
virtual float getDistance (const std::string& name, const std::string& id = "") const;
bool hasBeenActivated (const MWWorld::Ptr& ptr);
///< \attention Calling this function for the right reference will mark the action as
/// been handled.
bool hasActivationBeenHandled() const;
void activate (const MWWorld::Ptr& ptr, boost::shared_ptr<MWWorld::Action> action);
///< Store reference acted upon and action. The actual execution of the action does not
/// take place here.
void executeActivation();
///< Execute the action defined by the last activate call.
void clearActivation();
///< Discard the action defined by the last activate call.
virtual float getSecondsPassed() const;
virtual bool isDisabled (const std::string& id = "") const;
virtual void enable (const std::string& id = "");
virtual void disable (const std::string& id = "");
virtual int getMemberShort (const std::string& id, const std::string& name) const;
virtual int getMemberLong (const std::string& id, const std::string& name) const;
virtual float getMemberFloat (const std::string& id, const std::string& name) const;
virtual void setMemberShort (const std::string& id, const std::string& name, int value);
virtual void setMemberLong (const std::string& id, const std::string& name, int value);
virtual void setMemberFloat (const std::string& id, const std::string& name, float value);
MWWorld::Ptr getReference();
///< Reference, that the script is running from (can be empty)
};
}
#endif