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#include "actionalchemy.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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namespace MWWorld
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{
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void ActionAlchemy::executeImp (const Ptr& actor)
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{
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Alchemy);
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}
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}
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