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openmw-tes3mp/apps/openmw
2013-04-28 11:13:21 +02:00
..
mwbase Merge remote-tracking branch 'glorf/rotate-update1' 2013-04-25 20:22:40 +02:00
mwclass Auto calculate attributes if there are not specified in the NPC record 2013-04-25 02:31:38 +02:00
mwdialogue fixed a typo in a doxygen comment 2013-04-25 10:27:43 +02:00
mwgui Fix activation not working sometimes 2013-04-25 02:31:39 +02:00
mwinput fix for turning animations playing when in vanity mode 2013-04-09 19:24:41 +01:00
mwmechanics Force character state to update after switching view modes 2013-04-25 07:08:11 -07:00
mwrender silenced a warning 2013-04-26 13:33:47 +02:00
mwscript Added stub implementation for 'Fall'. There is no use for this function because our physics controller applies gravity constantly anyway. 2013-04-28 11:13:21 +02:00
mwsound Fix startRandomTitle 2013-04-04 15:10:27 +02:00
mwworld Bugfix #742 2013-04-27 20:57:44 +02:00
CMakeLists.txt add cmake fix for compiling with binutils >= 2.23 which requires explicit linking for dl<friends> and Xt 2013-04-17 12:04:05 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
engine.hpp Load fallback archives listed in openmw.cfg at startup 2013-03-09 21:14:11 +01:00
main.cpp Load fallback archives listed in openmw.cfg at startup 2013-03-09 21:14:11 +01:00