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ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets. A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target. |
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| .. | ||
| Base | ||
| Controllers | ||
| Master | ||
| Packets | ||
| Log.cpp | ||
| Log.hpp | ||
| NetworkMessages.hpp | ||
| Utils.cpp | ||
| Utils.hpp | ||
| Version.hpp | ||