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openmw-tes3mp/apps/openmw-mp/processors/player/ProcessorChatMsg.hpp

39 lines
1.0 KiB
C++

//
// Created by koncord on 01.04.17.
//
#ifndef OPENMW_PROCESSORPLAYERCHATMSG_HPP
#define OPENMW_PROCESSORPLAYERCHATMSG_HPP
#include "../PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorChatMsg : public PlayerProcessor
{
public:
ProcessorChatMsg()
{
BPP_INIT(ID_CHAT_MESSAGE)
}
void Do(PlayerPacket &packet, Player &player) override
{
DEBUG_PRINTF(strPacketID.c_str());
Script::CallBackReturn<Script::CallbackIdentity("OnPlayerSendMessage")> result = true;
Script::Call<Script::CallbackIdentity("OnPlayerSendMessage")>(result, player.getId(), player.chatMessage.c_str());
if (result)
{
player.chatMessage = player.npc.mName + " (" + std::to_string(player.getId()) + "): "
+ player.chatMessage + "\n";
packet.Send(false);
packet.Send(true);
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERCHATMSG_HPP