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openmw-tes3mp/apps/openmw-mp/processors/world/ProcessorObjectLock.hpp

28 lines
723 B
C++

#ifndef OPENMW_PROCESSOROBJECTLOCK_HPP
#define OPENMW_PROCESSOROBJECTLOCK_HPP
#include "../WorldProcessor.hpp"
namespace mwmp
{
class ProcessorObjectLock : public WorldProcessor
{
public:
ProcessorObjectLock()
{
BPP_INIT(ID_OBJECT_LOCK)
}
void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str());
packet.Send(true);
Script::Call<Script::CallbackIdentity("OnObjectLock")>(player.getId(), event.cell.getDescription().c_str());
}
};
}
#endif //OPENMW_PROCESSOROBJECTLOCK_HPP