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openmw-tes3mp/apps/openmw
2013-01-09 22:55:28 +00:00
..
mwbase allowed dropObjectOnGround to be used on npcs, not just player 2013-01-09 18:53:14 +00:00
mwclass Cell names localization fix 2012-12-23 23:23:24 +04:00
mwdialogue Merge branch 'master' of git://github.com/zinnschlag/openmw 2013-01-01 22:18:21 +04:00
mwgui allowed dropObjectOnGround to be used on npcs, not just player 2013-01-09 18:53:14 +00:00
mwinput Merge branch 'master' into videoplayback 2013-01-07 13:25:15 +01:00
mwmechanics Merge branch 'master' of git://github.com/zinnschlag/openmw into HEAD 2013-01-03 02:34:31 +01:00
mwrender Create a separate scenemanager for each CharacterPreview instance 2013-01-09 01:44:15 -04:00
mwscript fixed drop amounts thanks to zinnschlag 2013-01-09 22:55:28 +00:00
mwsound fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
mwworld added Drop and DropSoulGem functions 2013-01-09 21:16:45 +00:00
CMakeLists.txt Merge branch 'master' into videoplayback 2013-01-07 13:25:15 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00
engine.hpp added option to override the activation distance 2013-01-08 20:00:06 -08:00
main.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00