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bsa
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fix opening BSA on Unicode path
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2014-05-19 13:39:07 +04:00 |
compiler
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Add a dummy GetStat function returning 0 (Fixes #1589)
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2014-06-30 17:49:01 +02:00 |
contentselector
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ContentModel: Don't confuse file path with file name (Fixes #1352)
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2014-06-10 19:23:42 +02:00 |
esm
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Fix not saved Attacked flag (Fixes #1657)
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2014-07-17 16:16:13 +02:00 |
files
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Fix location of local data path
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2014-06-18 17:18:48 +02:00 |
interpreter
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
loadinglistener
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Show wallpaper when loading a savegame
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2014-06-02 23:26:43 +02:00 |
misc
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Use explicit C locale in Misc::StringUtils (Fixes #1216)
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2014-07-12 18:53:22 +02:00 |
nif
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Implement auto-adjusting of particle emit rate
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2014-06-24 03:07:10 +02:00 |
nifbullet
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Fix exception for box shapes (Fixes #1580)
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2014-06-28 00:10:36 +02:00 |
nifogre
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Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
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2014-06-28 18:21:56 +02:00 |
nifoverrides
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Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes
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2014-01-05 18:09:50 +01:00 |
ogreinit
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be more verbose on change reasons
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2014-05-22 16:35:57 +04:00 |
settings
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attempt to fix LowLevelFile, minor code reuse
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2014-05-19 10:47:02 +04:00 |
terrain
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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2014-06-29 02:42:36 +02:00 |
to_utf8
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Use Morrowind's fonts
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2013-06-06 22:26:06 +02:00 |
translation
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Fix exception (getline will trigger failbit on the last line)
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2014-06-20 21:33:03 +02:00 |
version
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Distinguish between release and development builds
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2014-01-23 13:18:05 +01:00 |
CMakeLists.txt
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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2014-06-29 02:42:36 +02:00 |
doc.hpp
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second set of additional doxygen comments
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2010-09-25 20:15:05 +02:00 |