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openmw-tes3mp/apps
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-14 16:32:13 +02:00
essimporter Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-22 20:09:02 +02:00
launcher Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-16 19:53:41 +02:00
mwiniimporter Fix for possibly missing library on windows 2015-06-12 15:22:19 +02:00
opencs Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-22 20:09:02 +02:00
openmw Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
openmw_test_suite UnitTests: add another dialogue keyword test 2015-01-10 00:29:07 +01:00
wizard Build fixes for windows 2015-06-15 16:48:18 +02:00
doc.hpp