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openmw-tes3mp/apps/openmw
scrawl 883140babf Add missing include for signals to make travis happy 11 years ago
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mwbase Remove a no longer required method 11 years ago
mwclass Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 11 years ago
mwdialogue added missing columns to topic info table 11 years ago
mwgui Fix a container window regression (oops) 11 years ago
mwinput Don't grab the cursor while the console is opened 11 years ago
mwmechanics Use the formula from the wiki for spell success. 11 years ago
mwrender Remove a no longer required method 11 years ago
mwscript Use an inventory store listener for animation parts and VFX update instead of updating them directly. Slightly more flexible, reduces InventoryStore dependencies and solves a crash during character creation due to the preview doll's animation not being registered in World. 11 years ago
mwsound Slightly randomize time between environment sounds 12 years ago
mwworld Remove a no longer required method 11 years ago
CMakeLists.txt Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace. 11 years ago
config.hpp.cmake
crashcatcher.cpp Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace. 11 years ago
doc.hpp
engine.cpp Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 11 years ago
engine.hpp Issue #913: Merge --master and --plugin switches 11 years ago
main.cpp Add missing include for signals to make travis happy 11 years ago