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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
//
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// Created by koncord on 03.04.17.
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//
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#ifndef OPENMW_PROCESSOROBJECTPLACE_HPP
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#define OPENMW_PROCESSOROBJECTPLACE_HPP
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#include "apps/openmw-mp/WorldProcessor.hpp"
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#include <apps/openmw-mp/Networking.hpp>
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namespace mwmp
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{
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class ProcessorObjectPlace : public WorldProcessor
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{
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public:
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ProcessorObjectPlace()
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{
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BPP_INIT(ID_OBJECT_PLACE)
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}
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void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str());
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for (unsigned int i = 0; i < event.objectChanges.count; i++)
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{
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event.objectChanges.objects.at(i).mpNum = mwmp::Networking::getPtr()->incrementMpNum();
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}
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// Send this packet back to the original sender with the mpNum generation from above,
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// then send it to the other players
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packet.Send(false);
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packet.Send(true);
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Script::Call<Script::CallbackIdentity("OnObjectPlace")>(player.getId(), event.cell.getDescription().c_str());
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}
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};
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}
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#endif //OPENMW_PROCESSOROBJECTPLACE_HPP
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