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58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
//
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// Created by koncord on 03.04.17.
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//
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#include "WorldProcessor.hpp"
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#include "Networking.hpp"
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using namespace mwmp;
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WorldProcessor::processors_t WorldProcessor::processors;
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void WorldProcessor::Do(WorldPacket &packet, Player &player, BaseEvent &event)
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{
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packet.Send(true);
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}
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void WorldProcessor::AddProcessor(mwmp::WorldProcessor *processor) noexcept
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{
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for (auto &p : processors)
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{
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if (processor->packetID == p.first)
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throw std::logic_error("processor " + p.second->strPacketID + " already registered. Check " +
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processor->className + " and " + p.second->className);
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}
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processors.insert(processors_t::value_type(processor->GetPacketID(), processor));
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}
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bool WorldProcessor::Process(RakNet::Packet &packet, BaseEvent &event) noexcept
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{
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// Clear our BaseEvent before loading new data in it
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event.cell.blank();
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event.worldObjects.clear();
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event.guid = packet.guid;
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for (auto &processor : processors)
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{
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if (processor.first == packet.data[0])
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{
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Player *player = Players::getPlayer(packet.guid);
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WorldPacket *myPacket = Networking::get().getWorldPacketController()->GetPacket(packet.data[0]);
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myPacket->setEvent(&event);
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event.isValid = true;
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if (!processor.second->avoidReading)
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myPacket->Read();
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if (event.isValid)
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processor.second->Do(*myPacket, *player, event);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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return true;
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}
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}
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return false;
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}
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