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This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment. |
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| .. | ||
| bsatool | ||
| esmtool | ||
| launcher | ||
| mwiniimporter | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| doc.hpp | ||