.. |
activespells.cpp
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
activespells.hpp
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
actors.cpp
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Merge branch 'master' of git://github.com/zinnschlag/openmw into companion
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2013-03-31 14:50:03 +02:00 |
actors.hpp
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Use a full Movement to hand off to the world physics update
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2013-03-31 00:13:56 -07:00 |
aiactivate.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiescort.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aiescort.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aitravel.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aitravel.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiwander.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiwander.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
alchemy.cpp
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Fix appending int to string in an exception message
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2013-03-09 01:00:03 +01:00 |
alchemy.hpp
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Issue #61: fixed alchemy skill
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2012-10-28 14:07:36 +01:00 |
character.cpp
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Another place to check the class' isActor method
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2013-03-31 17:32:39 -07:00 |
character.hpp
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Implement turning states
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2013-03-31 03:50:20 -07:00 |
creaturestats.cpp
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keep track of death events
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2013-03-18 10:47:09 +01:00 |
creaturestats.hpp
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keep track of death events
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2013-03-18 10:47:09 +01:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
enchanting.cpp
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Another small enchanting fix
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2013-04-03 18:25:40 +02:00 |
enchanting.hpp
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Enchanting price mechanics
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2013-04-02 20:46:48 +02:00 |
magiceffects.cpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
magiceffects.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
mechanicsmanagerimp.cpp
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Fix fatigue not being set to its maximum value when player is rebuilt
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2013-04-07 16:18:40 +02:00 |
mechanicsmanagerimp.hpp
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Rename Mechanics' Activators to Objects
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2013-03-31 17:32:38 -07:00 |
movement.hpp
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
npcstats.cpp
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adjusted faction record to increase consistency with other records
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2013-04-02 13:59:45 +02:00 |
npcstats.hpp
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Companion UI
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2013-03-31 13:13:46 +02:00 |
objects.cpp
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Rename Mechanics' Activators to Objects
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2013-03-31 17:32:38 -07:00 |
objects.hpp
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another minor fix
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2013-04-01 17:30:54 +02:00 |
repair.cpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
spells.cpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
spells.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
spellsuccess.hpp
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new interface in manualref, fix various typos
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2012-11-06 13:43:48 +04:00 |
stat.hpp
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Fix method signatures
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2013-03-06 21:26:41 +01:00 |