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53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#ifndef OPENMW_MWGUI_DRAGANDDROP_H
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#define OPENMW_MWGUI_DRAGANDDROP_H
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#include "itemmodel.hpp"
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namespace MyGUI
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{
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class Widget;
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}
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namespace MWGui
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{
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class ItemView;
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class SortFilterItemModel;
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class DragAndDrop
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{
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public:
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bool mIsOnDragAndDrop;
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MyGUI::Widget* mDraggedWidget;
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ItemModel* mSourceModel;
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ItemView* mSourceView;
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SortFilterItemModel* mSourceSortModel;
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ItemStack mItem;
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int mDraggedCount;
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DragAndDrop();
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void startDrag (int index, SortFilterItemModel* sortModel, ItemModel* sourceModel, ItemView* sourceView, int count);
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void drop (ItemModel* targetModel, ItemView* targetView);
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void onFrame();
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/*
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Start of tes3mp change (minor)
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Add a deleteDragItems argument that allows the deletion of the
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items in the drag as oppposed to the regular behavior of returning
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them to their source model
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This is required to reduce unpredictable behavior for drags approved
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or rejected by the server
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*/
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void finish(bool deleteDragItems = false);
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/*
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End of tes3mp change (minor)
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*/
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};
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}
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#endif
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