.. |
mwbase
|
Enabled terrain self shadows, implemented getHeightAt, some optimizations
|
2013-08-19 20:39:37 +02:00 |
mwclass
|
Apply trap magic effects
|
2013-08-13 04:56:15 +02:00 |
mwdialogue
|
Dialog function 72 is not player-specific
|
2013-08-08 06:02:16 -07:00 |
mwgui
|
Enabled terrain self shadows, implemented getHeightAt, some optimizations
|
2013-08-19 20:39:37 +02:00 |
mwinput
|
Handle the pick/probe in the character controller
|
2013-08-06 19:48:59 -07:00 |
mwmechanics
|
Properly implement SetWerewolfAcrobatics
|
2013-08-13 04:54:41 -07:00 |
mwrender
|
Crash fix, material fix
|
2013-08-20 09:52:27 +02:00 |
mwscript
|
GetEffect can accept an effect ID string as well
|
2013-08-13 19:18:21 -07:00 |
mwsound
|
Added underwater and drowning sounds.
|
2013-08-08 20:57:15 +02:00 |
mwworld
|
Crash fix, material fix
|
2013-08-20 09:52:27 +02:00 |
CMakeLists.txt
|
Don't link to OgreTerrain
|
2013-08-19 22:22:14 +02:00 |
config.hpp.cmake
|
another minor correction (fixing the previous one)
|
2011-07-08 16:16:06 +02:00 |
doc.hpp
|
first set of additional doxygen comments
|
2010-09-25 15:03:53 +02:00 |
engine.cpp
|
Enabled terrain self shadows, implemented getHeightAt, some optimizations
|
2013-08-19 20:39:37 +02:00 |
engine.hpp
|
Removed the no longer needed --debug switch
|
2013-06-16 20:39:40 +02:00 |
main.cpp
|
Some changes suggested by cppcheck
|
2013-07-31 18:46:32 +02:00 |