You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
e27437f8ed
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now. - Fixes several blending issues and cell border seams - Fix map render to use the terrain bounding box instead of an arbitrary height - Different LODs are now properly connected instead of using skirts - Support self shadowing - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better - Support a fixed function fallback (though the splatting shader usually performs better) - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance |
12 years ago | |
---|---|---|
.. | ||
launcher | 12 years ago | |
mac | 13 years ago | |
materials | 12 years ago | |
mygui | 12 years ago | |
opencs | 12 years ago | |
ui | 12 years ago | |
water | 12 years ago | |
CMakeLists.txt | 12 years ago | |
opencs.cfg | 12 years ago | |
opencs.desktop | 12 years ago | |
openmw.bmp | 13 years ago | |
openmw.cfg | 12 years ago | |
openmw.cfg.local | 14 years ago | |
openmw.desktop | 12 years ago | |
settings-default.cfg | 12 years ago | |
transparency-overrides.cfg | 12 years ago |