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openmw-tes3mp/apps/openmw/mwbase
PLkolek 8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
..
dialoguemanager.hpp Say something from the "hit" dialog topic when losing health 2013-07-24 10:02:50 -07:00
environment.cpp change destruction order to fix crash on exit when a video is playing 2012-12-15 22:01:45 +01:00
environment.hpp Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
inputmanager.hpp loading screen 2012-09-11 16:37:54 +02:00
journal.hpp Added new game button 2013-05-15 17:54:18 +02:00
mechanicsmanager.hpp Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander. 2013-05-24 20:10:07 -07:00
scriptmanager.hpp Added new game button 2013-05-15 17:54:18 +02:00
soundmanager.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
windowmanager.hpp Implemented drowning. 2013-08-07 16:46:46 +02:00
world.hpp Implemented drowning. 2013-08-07 16:46:46 +02:00