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openmw-tes3mp/components/nif/controlled.cpp

104 lines
2.0 KiB
C++

#include "controlled.hpp"
#include "data.hpp"
namespace Nif
{
void NiSourceTexture::read(NIFStream *nif)
{
Named::read(nif);
external = !!nif->getChar();
if(external)
filename = nif->getString();
else
{
nif->getChar(); // always 1
data.read(nif);
}
pixel = nif->getInt();
mipmap = nif->getInt();
alpha = nif->getInt();
nif->getChar(); // always 1
}
void NiSourceTexture::post(NIFFile *nif)
{
Named::post(nif);
data.post(nif);
}
void NiParticleGrowFade::read(NIFStream *nif)
{
Controlled::read(nif);
growTime = nif->getFloat();
fadeTime = nif->getFloat();
}
void NiParticleColorModifier::read(NIFStream *nif)
{
Controlled::read(nif);
data.read(nif);
}
void NiParticleColorModifier::post(NIFFile *nif)
{
Controlled::post(nif);
data.post(nif);
}
void NiGravity::read(NIFStream *nif)
{
Controlled::read(nif);
mDecay = nif->getFloat();
mForce = nif->getFloat();
mType = nif->getUInt();
mPosition = nif->getVector3();
mDirection = nif->getVector3();
}
void NiPlanarCollider::read(NIFStream *nif)
{
Controlled::read(nif);
mBounceFactor = nif->getFloat();
/*unknown*/nif->getFloat();
for (int i=0;i<10;++i)
/*unknown*/nif->getFloat();
mPlaneNormal = nif->getVector3();
mPlaneDistance = nif->getFloat();
}
void NiParticleRotation::read(NIFStream *nif)
{
Controlled::read(nif);
/*
byte (0 or 1)
float (1)
float*3
*/
nif->skip(17);
}
void NiSphericalCollider::read(NIFStream* nif)
{
Controlled::read(nif);
mBounceFactor = nif->getFloat();
mRadius = nif->getFloat();
mCenter = nif->getVector3();
}
}