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openmw-tes3mp/apps/openmw/mwsound/openal_output.cpp
2012-03-19 05:29:04 -07:00

547 lines
12 KiB
C++

#include <algorithm>
#include <stdexcept>
#include <iostream>
#include <vector>
#include <boost/thread.hpp>
#include "openal_output.hpp"
#include "sound_decoder.hpp"
#include "sound.hpp"
#include "soundmanager.hpp"
namespace MWSound
{
static void fail(const std::string &msg)
{ throw std::runtime_error("OpenAL exception: " + msg); }
static void throwALerror()
{
ALenum err = alGetError();
if(err != AL_NO_ERROR)
fail(alGetString(err));
}
static ALenum getALFormat(ChannelConfig chans, SampleType type)
{
static const struct {
ALenum format;
ChannelConfig chans;
SampleType type;
} fmtlist[] = {
{ AL_FORMAT_MONO16, ChannelConfig_Mono, SampleType_Int16 },
{ AL_FORMAT_MONO8, ChannelConfig_Mono, SampleType_UInt8 },
{ AL_FORMAT_STEREO16, ChannelConfig_Stereo, SampleType_Int16 },
{ AL_FORMAT_STEREO8, ChannelConfig_Stereo, SampleType_UInt8 },
};
static const size_t fmtlistsize = sizeof(fmtlist)/sizeof(fmtlist[0]);
for(size_t i = 0;i < fmtlistsize;i++)
{
if(fmtlist[i].chans == chans && fmtlist[i].type == type)
return fmtlist[i].format;
}
fail(std::string("Unsupported sound format (")+getChannelConfigName(chans)+", "+getSampleTypeName(type)+")");
return AL_NONE;
}
//
// A streaming OpenAL sound.
//
class OpenAL_SoundStream : public Sound
{
static const ALuint sNumBuffers = 6;
static const ALfloat sBufferLength = 0.125f;
OpenAL_Output &mOutput;
ALuint mSource;
ALuint mBuffers[sNumBuffers];
ALenum mFormat;
ALsizei mSampleRate;
ALuint mBufferSize;
DecoderPtr mDecoder;
volatile bool mIsFinished;
public:
OpenAL_SoundStream(OpenAL_Output &output, DecoderPtr decoder);
virtual ~OpenAL_SoundStream();
virtual void stop();
virtual bool isPlaying();
virtual void update(const float *pos);
void play(float volume, float pitch);
bool process();
};
//
// A background streaming thread (keeps active streams processed)
//
struct OpenAL_Output::StreamThread {
typedef std::vector<OpenAL_SoundStream*> StreamVec;
StreamVec mStreams;
boost::mutex mMutex;
boost::thread mThread;
StreamThread()
: mThread(boost::ref(*this))
{
}
~StreamThread()
{
mThread.interrupt();
}
// boost::thread entry point
void operator()()
{
while(1)
{
mMutex.lock();
StreamVec::iterator iter = mStreams.begin();
while(iter != mStreams.end())
{
if((*iter)->process() == false)
iter = mStreams.erase(iter);
else
iter++;
}
mMutex.unlock();
boost::this_thread::sleep(boost::posix_time::milliseconds(50));
}
}
void add(OpenAL_SoundStream *stream)
{
mMutex.lock();
if(std::find(mStreams.begin(), mStreams.end(), stream) == mStreams.end())
mStreams.push_back(stream);
mMutex.unlock();
}
void remove(OpenAL_SoundStream *stream)
{
mMutex.lock();
StreamVec::iterator iter = std::find(mStreams.begin(), mStreams.end(), stream);
if(iter != mStreams.end())
mStreams.erase(iter);
mMutex.unlock();
}
void removeAll()
{
mMutex.lock();
mStreams.clear();
mMutex.unlock();
}
};
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, DecoderPtr decoder)
: mOutput(output), mDecoder(decoder), mIsFinished(true)
{
throwALerror();
alGenSources(1, &mSource);
throwALerror();
try
{
alGenBuffers(sNumBuffers, mBuffers);
throwALerror();
}
catch(std::exception &e)
{
alDeleteSources(1, &mSource);
alGetError();
throw;
}
try
{
int srate;
ChannelConfig chans;
SampleType type;
mDecoder->getInfo(&srate, &chans, &type);
mFormat = getALFormat(chans, type);
mSampleRate = srate;
mBufferSize = static_cast<ALuint>(sBufferLength*srate);
mBufferSize = framesToBytes(mBufferSize, chans, type);
}
catch(std::exception &e)
{
alDeleteSources(1, &mSource);
alDeleteBuffers(sNumBuffers, mBuffers);
alGetError();
throw;
}
}
OpenAL_SoundStream::~OpenAL_SoundStream()
{
mOutput.mStreamThread->remove(this);
alDeleteSources(1, &mSource);
alDeleteBuffers(sNumBuffers, mBuffers);
alGetError();
mDecoder->close();
}
void OpenAL_SoundStream::play(float volume, float pitch)
{
std::vector<char> data(mBufferSize);
alSourceStop(mSource);
alSourcei(mSource, AL_BUFFER, 0);
alSourcef(mSource, AL_GAIN, volume);
alSourcef(mSource, AL_PITCH, pitch);
throwALerror();
for(ALuint i = 0;i < sNumBuffers;i++)
{
size_t got;
got = mDecoder->read(&data[0], data.size());
alBufferData(mBuffers[i], mFormat, &data[0], got, mSampleRate);
}
throwALerror();
alSourceQueueBuffers(mSource, sNumBuffers, mBuffers);
alSourcePlay(mSource);
throwALerror();
mOutput.mStreamThread->add(this);
mIsFinished = false;
}
void OpenAL_SoundStream::stop()
{
mOutput.mStreamThread->remove(this);
mIsFinished = true;
alSourceStop(mSource);
alSourcei(mSource, AL_BUFFER, 0);
throwALerror();
// FIXME: Rewind decoder
}
bool OpenAL_SoundStream::isPlaying()
{
return !mIsFinished;
}
void OpenAL_SoundStream::update(const float *pos)
{
alSource3f(mSource, AL_POSITION, pos[0], pos[2], -pos[1]);
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
throwALerror();
}
bool OpenAL_SoundStream::process()
{
ALint processed, state;
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
throwALerror();
if(processed > 0)
{
std::vector<char> data(mBufferSize);
do {
ALuint bufid;
size_t got;
alSourceUnqueueBuffers(mSource, 1, &bufid);
processed--;
got = mDecoder->read(&data[0], data.size());
if(got > 0)
{
alBufferData(bufid, mFormat, &data[0], got, mSampleRate);
alSourceQueueBuffers(mSource, 1, &bufid);
}
} while(processed > 0);
throwALerror();
}
if(state != AL_PLAYING && state != AL_PAUSED)
{
ALint queued;
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
throwALerror();
if(queued == 0)
{
mIsFinished = true;
return false;
}
alSourcePlay(mSource);
throwALerror();
}
return true;
}
//
// A regular OpenAL sound
//
class OpenAL_Sound : public Sound
{
ALuint mSource;
ALuint mBuffer;
public:
OpenAL_Sound(ALuint src, ALuint buf);
virtual ~OpenAL_Sound();
virtual void stop();
virtual bool isPlaying();
virtual void update(const float *pos);
static ALuint LoadBuffer(DecoderPtr decoder);
};
ALuint OpenAL_Sound::LoadBuffer(DecoderPtr decoder)
{
int srate;
ChannelConfig chans;
SampleType type;
ALenum format;
decoder->getInfo(&srate, &chans, &type);
format = getALFormat(chans, type);
std::vector<char> data(32768);
size_t got, total = 0;
while((got=decoder->read(&data[total], data.size()-total)) > 0)
{
total += got;
data.resize(total*2);
}
data.resize(total);
ALuint buf;
alGenBuffers(1, &buf);
alBufferData(buf, format, &data[0], total, srate);
return buf;
}
OpenAL_Sound::OpenAL_Sound(ALuint src, ALuint buf)
: mSource(src), mBuffer(buf)
{
}
OpenAL_Sound::~OpenAL_Sound()
{
alDeleteSources(1, &mSource);
alDeleteBuffers(1, &mBuffer);
alGetError();
}
void OpenAL_Sound::stop()
{
alSourceStop(mSource);
throwALerror();
}
bool OpenAL_Sound::isPlaying()
{
ALint state;
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
throwALerror();
return state==AL_PLAYING;
}
void OpenAL_Sound::update(const float *pos)
{
alSource3f(mSource, AL_POSITION, pos[0], pos[2], -pos[1]);
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
throwALerror();
}
//
// An OpenAL output device
//
void OpenAL_Output::init(const std::string &devname)
{
if(mDevice || mContext)
fail("Device already open");
mDevice = alcOpenDevice(devname.c_str());
if(!mDevice)
fail("Failed to open \""+devname+"\"");
std::cout << "Opened \""<<alcGetString(mDevice, ALC_DEVICE_SPECIFIER)<<"\"" << std::endl;
mContext = alcCreateContext(mDevice, NULL);
if(!mContext || alcMakeContextCurrent(mContext) == ALC_FALSE)
fail(std::string("Failed to setup context: ")+alcGetString(mDevice, alcGetError(mDevice)));
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
throwALerror();
}
void OpenAL_Output::deinit()
{
if(mStreamThread.get() != 0)
mStreamThread->removeAll();
alcMakeContextCurrent(0);
if(mContext)
alcDestroyContext(mContext);
mContext = 0;
if(mDevice)
alcCloseDevice(mDevice);
mDevice = 0;
}
Sound* OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, bool loop)
{
throwALerror();
DecoderPtr decoder = mManager.getDecoder();
decoder->open(fname);
ALuint src=0, buf=0;
try
{
buf = OpenAL_Sound::LoadBuffer(decoder);
decoder->close();
alGenSources(1, &src);
throwALerror();
}
catch(std::exception &e)
{
if(alIsSource(src))
alDeleteSources(1, &src);
if(alIsBuffer(buf))
alDeleteBuffers(1, &buf);
alGetError();
throw;
}
std::auto_ptr<OpenAL_Sound> sound(new OpenAL_Sound(src, buf));
alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
alSourcef(src, AL_GAIN, volume);
alSourcef(src, AL_PITCH, pitch);
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(src, AL_LOOPING, (loop?AL_TRUE:AL_FALSE));
throwALerror();
alSourcei(src, AL_BUFFER, buf);
alSourcePlay(src);
throwALerror();
return sound.release();
}
Sound* OpenAL_Output::playSound3D(const std::string &fname, const float *pos, float volume, float pitch,
float min, float max, bool loop)
{
throwALerror();
DecoderPtr decoder = mManager.getDecoder();
decoder->open(fname);
ALuint src=0, buf=0;
try
{
buf = OpenAL_Sound::LoadBuffer(decoder);
decoder->close();
alGenSources(1, &src);
throwALerror();
}
catch(std::exception &e)
{
if(alIsSource(src))
alDeleteSources(1, &src);
if(alIsBuffer(buf))
alDeleteBuffers(1, &buf);
alGetError();
throw;
}
std::auto_ptr<OpenAL_Sound> sound(new OpenAL_Sound(src, buf));
alSource3f(src, AL_POSITION, pos[0], pos[2], -pos[1]);
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
alSourcef(src, AL_REFERENCE_DISTANCE, min);
alSourcef(src, AL_MAX_DISTANCE, max);
alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
alSourcef(src, AL_GAIN, volume);
alSourcef(src, AL_PITCH, pitch);
alSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
alSourcei(src, AL_LOOPING, (loop?AL_TRUE:AL_FALSE));
throwALerror();
alSourcei(src, AL_BUFFER, buf);
alSourcePlay(src);
throwALerror();
return sound.release();
}
Sound* OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch)
{
std::auto_ptr<OpenAL_SoundStream> sound;
DecoderPtr decoder = mManager.getDecoder();
decoder->open(fname);
sound.reset(new OpenAL_SoundStream(*this, decoder));
sound->play(volume, pitch);
return sound.release();
}
void OpenAL_Output::updateListener(const float *pos, const float *atdir, const float *updir)
{
float orient[6] = {
atdir[0], atdir[2], -atdir[1],
updir[0], updir[2], -updir[1]
};
alListener3f(AL_POSITION, pos[0], pos[2], -pos[1]);
alListenerfv(AL_ORIENTATION, orient);
throwALerror();
}
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
: Sound_Output(mgr), mDevice(0), mContext(0), mStreamThread(new StreamThread)
{
}
OpenAL_Output::~OpenAL_Output()
{
mStreamThread.reset();
deinit();
}
}