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70 lines
2.0 KiB
C++
70 lines
2.0 KiB
C++
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#include "apparatus.hpp"
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#include <components/esm/loadappa.hpp>
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#include <components/esm_store/cell_store.hpp>
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwrender/cellimp.hpp"
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#include "containerutil.hpp"
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namespace MWClass
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{
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void Apparatus::insertObj (const MWWorld::Ptr& ptr, MWRender::CellRenderImp& cellRender,
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MWWorld::Environment& environment) const
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{
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ESMS::LiveCellRef<ESM::Apparatus, MWWorld::RefData> *ref =
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ptr.get<ESM::Apparatus>();
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assert (ref->base != NULL);
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const std::string &model = ref->base->model;
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if (!model.empty())
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{
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MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
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cellRender.insertMesh ("meshes\\" + model);
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cellRender.insertObjectPhysics();
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ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
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}
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}
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std::string Apparatus::getName (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Apparatus, MWWorld::RefData> *ref =
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ptr.get<ESM::Apparatus>();
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return ref->base->name;
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}
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boost::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
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{
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionTake (ptr));
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}
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void Apparatus::insertIntoContainer (const MWWorld::Ptr& ptr,
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MWWorld::ContainerStore<MWWorld::RefData>& containerStore) const
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{
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insertIntoContainerStore (ptr, containerStore.appas);
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}
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std::string Apparatus::getScript (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Apparatus, MWWorld::RefData> *ref =
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ptr.get<ESM::Apparatus>();
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return ref->base->script;
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}
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void Apparatus::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Apparatus);
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registerClass (typeid (ESM::Apparatus).name(), instance);
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}
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}
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