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25 lines
414 B
C++
25 lines
414 B
C++
//
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// Created by koncord on 02.01.18.
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//
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#pragma once
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class Player;
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class Worldstate;
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class BaseMgr
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{
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public:
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explicit BaseMgr(Player *player);
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explicit BaseMgr(Worldstate *worldstate);
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void update();
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protected:
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bool isChanged() const { return changed; };
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void setChanged();
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virtual void processUpdate() = 0;
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Player *player;
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Worldstate *worldstate;
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private:
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bool changed;
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};
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