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openmw-tes3mp/apps/openmw/mwsound
2013-07-30 23:24:18 +02:00
..
audiere_decoder.cpp fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
audiere_decoder.hpp fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
ffmpeg_decoder.cpp Merge remote-tracking branch 'zini/master' into misc-cleanup 2013-02-26 10:21:28 -08:00
ffmpeg_decoder.hpp Correction of libavutil version 2013-06-26 07:17:29 +02:00
mpgsnd_decoder.cpp Use the decoder's sample offset for calculating the stream offset 2012-12-13 05:04:53 -08:00
mpgsnd_decoder.hpp Add missing decoder method declarations 2012-12-28 11:26:41 -08:00
openal_output.cpp Added new game button 2013-05-15 17:54:18 +02:00
openal_output.hpp Fix DEFAULT_OUTPUT declaration 2012-12-18 10:43:04 -08:00
sound.hpp Add a method to get the volume from the sound type 2012-12-18 02:01:04 -08:00
sound_decoder.hpp Support float samples with ffmpeg 2013-02-26 10:19:33 -08:00
sound_output.hpp Allow pausing only certain types of sounds 2012-12-18 04:19:35 -08:00
soundmanagerimp.cpp Fix uninitialized AL listener position/orientation when the game is paused during the first frame 2013-07-30 23:24:18 +02:00
soundmanagerimp.hpp Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00