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openmw-tes3mp/apps/openmw/mwphysics/closestnotmerayresultcallba...

25 lines
766 B
C++

#ifndef OPENMW_MWPHYSICS_CLOSESTNOTMERAYRESULTCALLBACK_H
#define OPENMW_MWPHYSICS_CLOSESTNOTMERAYRESULTCALLBACK_H
#include <vector>
#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
class btCollisionObject;
namespace MWPhysics
{
class ClosestNotMeRayResultCallback : public btCollisionWorld::ClosestRayResultCallback
{
public:
ClosestNotMeRayResultCallback(const btCollisionObject* me, const std::vector<const btCollisionObject*>& targets, const btVector3& from, const btVector3& to);
virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult, bool normalInWorldSpace);
private:
const btCollisionObject* mMe;
const std::vector<const btCollisionObject*> mTargets;
};
}
#endif