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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean. |
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BaseActor.hpp | ||
BaseEvent.hpp | ||
BaseNetCreature.hpp | ||
BasePacketProcessor.hpp | ||
BasePlayer.hpp | ||
BaseStructs.hpp |