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openmw-tes3mp/components/esm/loadbook.hpp
Stanislav Bas 926c825d0c Add NAME and DELE handling to ESM records.
Changed records are those where DELE is located after NAME sub-record.
And DELE is the last sub-record.
2015-07-10 00:18:00 +03:00

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786 B
C++

#ifndef OPENMW_ESM_BOOK_H
#define OPENMW_ESM_BOOK_H
#include <string>
namespace ESM
{
/*
* Books, magic scrolls, notes and so on
*/
class ESMReader;
class ESMWriter;
struct Book
{
static unsigned int sRecordId;
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "Book"; }
struct BKDTstruct
{
float mWeight;
int mValue, mIsScroll, mSkillID, mEnchant;
};
BKDTstruct mData;
std::string mName, mModel, mIcon, mScript, mEnchant, mText;
std::string mId;
bool mIsDeleted;
void load(ESMReader &esm);
void save(ESMWriter &esm) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif