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openmw-tes3mp/apps/openmw/mwstate
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
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character.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
character.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
charactermanager.cpp Make the creation of save file directories even more explicit 2016-03-14 00:00:11 +01:00
charactermanager.hpp Make the creation of save file directories even more explicit 2016-03-14 00:00:11 +01:00
statemanagerimp.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
statemanagerimp.hpp Make the creation of save file directories even more explicit 2016-03-14 00:00:11 +01:00