.. |
mwbase
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Some cleanup. Fixed problems arising from latest merge (refactoring).
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2020-05-21 01:01:15 +02:00 |
mwclass
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Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
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2020-05-17 23:47:28 +02:00 |
mwdialogue
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Use sayDone() only for scripting backward compatibility
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2019-09-06 09:19:41 +04:00 |
mwgui
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Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
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2020-05-17 23:47:28 +02:00 |
mwinput
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Some cleanup. Fixed problems arising from latest merge (refactoring).
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2020-05-21 01:01:15 +02:00 |
mwmechanics
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Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
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2020-05-17 23:47:28 +02:00 |
mwphysics
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |
mwrender
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |
mwscript
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
mwsound
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Use enums for blockers IDs instead of strings
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2020-04-05 19:14:23 +04:00 |
mwstate
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Address akortunov's save loading message complaints
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2020-05-12 13:51:07 +03:00 |
mwvr
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Player rotation no longer FPS dependent
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2020-05-31 12:10:52 +02:00 |
mwworld
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Some cleanup. Fixed problems arising from latest merge (refactoring).
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2020-05-21 01:01:15 +02:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |
engine.hpp
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Realistic combat, first draft
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2020-03-15 15:31:38 +01:00 |
main.cpp
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Add separate textures for scrollbars (feature #5051)
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2019-06-01 16:12:03 +04:00 |
vrengine.cpp
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |